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Push Hazard

Push Hazard is still being built. The app is not in the App Store or Google Play yet, and this site describes the game as it will launch.

Hazards & items

Know every tile before you take the first step.

Tiles and boxes

  • Steel wall

    Blocks everything and never breaks. Every map has a border of them.

  • Brick wall

    Blocks everything until a C4 or grenade blast knocks it down.

  • Wooden box

    Pushable. A blast destroys it, and pushed onto cracked ground it falls in and fills the hole.

  • Iron box

    Pushable and indestructible. It also fills cracked ground.

  • Target box and landing

    The yellow boxes that count. They cannot be destroyed and cannot be pushed onto cracked ground.

  • Teleport

    Step onto an entry pad to appear on its exit pad, the one with the same colour and number, if it is free. Boxes never teleport.

Hazards

  • Cracked ground

    Step on it and you fall. Push a wooden or iron box onto it first to make it safe.

  • Proximity bomb

    A trap set into the floor. Stop one square from it, diagonals included, and it explodes, hitting everything up to two squares away: you, brick walls, wooden boxes and other bombs.

  • Spikes

    Holes in the floor whose spikes shoot up as soon as you come within one square. Stepping on them is fatal. Boxes slide over unharmed.

  • Electric floor

    Live current: stepping on it is fatal until it is disarmed.

Items

Walk over an item to pick it up. Each one is used once and only on the map where you found it.

  • Defuse kit

    Used up automatically when you come within one square of a bomb, which then turns into floor.

  • C4

    Place it, step away and set it off. The blast clears the tiles around it.

  • Grenade

    Throw it in a straight line up to three tiles. It explodes where it lands.

  • Shock disarm

    Turns off one electric floor next to you.

  • Iron carpet

    Covers one spike tile next to you for good.